WebGL by example
A series of live code samples with explanations that I wrote for MDN (Mozilla Developer Network) – explaining and demonstrating the WebGL web technology for GPU-accelerated 3D computer graphics.
Teaching material from courses I gave, online tutorials, etc. Provided as is – no guarantees; typos and all.
PDF-files should be viewed in slideshow mode, or at least when continuous scrolling is disabled.
A series of live code samples with explanations that I wrote for MDN (Mozilla Developer Network) – explaining and demonstrating the WebGL web technology for GPU-accelerated 3D computer graphics.
A course on mathematical modeling and optimization of life histories – Fall 2012.
A course on island biology and island biogeography. Spring 2012 and Fall 2012. This is the Fall 2012 version.
Population ecology – Fall 2012.